Epoch is a live-action roleplaying game set in an apocalyptic time of swords and sorcery. It is a world of warriors, bandits, mages, alchemists, and mystics. The Epoch rules allow for any profession or combination of professions, so the players have total freedom when creating a character.
Dice, cards and hand gestures are never used to determine the outcome of a situation, but rather the players’ own abilities — enhanced by rules in the game. Players really have to fight, hide, and throw spells when playing their characters.
Epoch is a safe, full contact game. Combat is played out with foam-padded weapons, better known as “boffer weapons”. Spells are represented by small throwing bean bags known as “mana”. Even fists are represented by a section of foam tubing.
Epoch uses costumes and huge puppets to represent exotic people, fearsome monsters and bizarre creatures, some of which are operated by two or more cast members!
Cost: 20 Dollars for the Weekend
Deadline for the Early Bird Draw is Wednesday, June 3rd
Deadline for Signing up for Meal Plan is Monday, June 8th
If you are unsure if you can make it, please talk to us before the 8th. Requests made after Monday may not be able to be accommodated.
Let us know if you need a bunk in the inn when signing up please
Food@epoch-larp.ca to sign up!
Fancy Wraps – Chicken Salad, Chicken Ceaser, Egg Salad, variety of Meats.
Dessert – Apple Crumble/Pie/Something. Apples!
Breakfast – Fresh Fruit and Smoothie and Cereal Bar
Lunch – Mac and Cheese.
Afternoon Treat – Frozen Treat Surprise!
Dinner – Pasta with Chicken or Meatballs.
Dessert – Carrot Cake
Breakfast – Cheesy Scrambled Eggs and Bacon
Stuffed Pepper Soup
Pancakes with a variety of Toppings
(Berries, Bearnana, Whipped Creme Etc)
Veggie Option – TVP Taco “Meat”
Bearnana cream pie
Variety of Fresh Baked Muffins
(Chocolate Chip, Bearnana and Other by popular vote)
Hot Dogs and Hamburgers
Veggie Option – Grilled Beats/Mushroom Caps
Pizza and Dessert Pizza. There may also be Bearnana.
Food. Probably Leftovers. TBD
Dinner: Mac n’cheese
Breakfast: Baked eggs, fruit salad, bacon/some meat
Lunch: Cottage pie
Dinner: Spaghetti and meatballs
Snack: Birthday cake
Breakfast: French toast casserole
Kytrae’lienan and the Queen Beast by Cas
Crescent Islander Tribe Graphics By: Sayward
Best Design of a Costume
Hunter’s New Costume By: Cas
Best Design of an Item, Weapon or Armour
Smith’s Kit By: Cory N.
Best Other Creative Work
Carreg Wynn: Problems and Solutions by Suzanne
Winner 2014 Creative Corners – Stories
Prydemother Ka’Miz Sarinallissa-Kyotharr’s explanation of Shooting Stars to her daughter, Ky’Rassar.
When the world was young and Kaern had newly emerged from the Mists, the night sky was fraught with dangerous, scaled beasts that neither arrow nor claw could fell. Hearing the fierce but fearful calls of Her people, Kytrae’lienan sought an accord with the Queen of Beasts: whomever was the victor in singular combat would reign the skies supreme and banish all who opposed Her from Her new domain. But the agreement stated that both Kaern and Beasts must still their attacks upon one another until the battle was concluded and a victor prevailed. The two great beings took to the heavens and fought fiercely for dominion – and Kytrae’lienan used all of Her trickery and guile to fell the Queen Beast, whose strength could rend worlds asunder. Neither being seemed to be able to gain the upper claw, but their agreement remained: the lesser beasts abated. While She could not best the Beast Queen, She sheltered Her children with Her midnight hide, standing between the enemy monsters and the Kaern. Each day She and the Beast Queen rest, and each night, they do battle. The shining points of the Queen Beast’s claws can be seen to pierce through the Goddess’ ebony fur – sometimes her children even witness new wounds arise, and ignorantly call them “shooting stars”.
By Suzanne with help from others in the Enclave
Winner 2014 Creative Corners – Other Creative Work
The cards are designed to be printed on 2″ x 3.5″ business cards
The Starter Game includes the base game, rules and a starter deck of problem and solution cards.
The Classic Expansion includes more problems and solutions that are intended for veteran players.
The 2013 Expansion includes additional problem and solution cards mostly from the 2012 and 2013 seasons.